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Great map, but I got completely stuck after transitioning to the spirit world (Dungeon).
As soon as I finish the first turn and the turn transition begins, the game crashes during the turquoise player's turn. The console code doesn't help, and changing the label setting prevents the game from even starting.
P.S. There was also a bug when fighting the "Unity" unit at the southeastern castle.
My unit: 1 stack of mummies (in battle), 1 main stack of wolves (reserve), 3 single wolves (in battle). After the battle, the main stack of wolves simply disappeared.
P.P.S. I bypassed the crash using @ChangeHeroStat('Faiz', STAT_MOVE_POINTS, 9999).
P.P.P.S. I finished it! :)
The mummies carry the entire game (first under the protection of a lucky ballista, then with the help of a phoenix/vampirism), and even the last battle was almost without losses (it would have been without losses if the dragon hadn't died on the corpses of the single mummy units).
https://content.foto.my.mail.ru/mail/leoneck/26/h-458.jpg
Thank you for the excellent map.
And thank you to those who wrote the puzzle solutions (I'm not a big fan of solving them).