Regarding morale/luck drops in battles: if a battle is won solely due to morale/luck drops, especially if it happens more than once, or due to other creature abilities (fear, disease, petrification...), and the battle is lost without them, it's a sign of poor map design, and such outcomes shouldn't be counted in tournaments. It's acceptable only in playthroughs "for fun." And, of course, if someone has already completed a map and then wants to set a personal record or complete it in speedrun mode, they can decide which techniques are "allowed" to use.
And finally, exploiting bugs is a separate category, no longer related to competitive play – it's purely "for fun."
(Василь Симоненко. Люди – прекрасні)