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Walkthroughs for custom maps.

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#3390
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I don't know any tournament rules at all. I played Heroes for my own enjoyment at the end of the last century, and now, after returning to the game after almost 20 years, I play a little for my own enjoyment. Therefore, I seem to look at these things a little differently than players who have gone through a more challenging path in Heroes with tournaments, online games, and so on.

From my point of view, if someone secretly uses bugs or cheats to then claim that they were able to do something and how great they are, then this is at least not very nice.

But if a person uses a bug somewhere but doesn't hide it, but talks about it openly, and if this is done, for example, as part of some experimental or demonstration Walkthrough, then I don't see a problem with that. I understand why and for what purpose it was done, and I take it calmly.

In general, many things that make the Walkthrough easier can be considered something not entirely correct. The same generation of a starting save until the desired skill tree, artifact, resource, etc., falls out is also a kind of cheating. But on very difficult maps, almost everyone uses this, and as far as I'm concerned, this is quite normal.

Or, for example, the use of the "Berserk" spell is considered an absolutely fair action, but in certain cases, it can give any bug a 100-point advantage. Should this also be considered a faux pas?

So, as a simple player, I only dislike the things described in the second paragraph, and I consider everything else permissible depending on the circumstances. Something like that.

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