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Demon invasion.

#237
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I played the new version, and it's true that the second half is much better. The scripts work smoothly, one after another, and the stacks and artifacts are enjoyable. Overall, it's excellent work. The speed boost at the beginning allowed me to quickly deal with the early game and move into the snow, where I cleared a path and approached the boots. Then, before the tower, some elementals were attacked by an angry dwarf with a hundred bears, and he ended up killing all the imps. In short, I had to spend a lot of time running around to gather a new army. My speed (including artifacts and skills) was only 14, so I had to build up another army to defeat the cyclops and reach Utopia. To be honest, I had high hopes for it, but, like the guild of mages in the city, it seems to be scripted in terms of spells. Catching only two unholy spells from them wasn't very fun. Then, problems started. I couldn't find the Phantom, and all I got from Darkness was a single Blind. Chaos, with the units halving each other's health with each attack, wasn't working out, so I had to switch to a different army. Luckily, reinforcements from Shio were a huge help. So, I continued on my way, defeated the third garrison, and found some more or less useful artifacts, although nothing special except Sandro's Cloak and the Robe. In general, I was making good progress towards the third city, and a new reinforcement arrived recently, when suddenly, this guy showed up (https://prnt.sc/uei6gh). I don't know what steroids this old man (Hangwu) was on, but the numbers blew my mind, and his stats are just insane (18, 29, 29, 22). He has 29 raw, unbuffed speed, while I have (21, 6, 17, 18). I collected everything I could find along the way. So, after that, I realized what this run, and the map in general, was all about. There's nothing in Darkness, no Phantom, and the army is just grinding me down. There's no way to win against these numbers. I have endless respect for you, author, for the first campaign and your efforts in creating maps for Heroes. You're doing an incredible amount of work, but I'm dropping this campaign. Replaying the garrisons for half an hour, kiting immune stacks of dragons with a return spell, I can understand, but what timeframe do I need to reach the third city so that this old man is at least somewhat killable, and at the same time, break through hordes of dwarves, especially fifty Erls, happily halving the entire army before it even moves, is beyond my skills. So, Sigrif's fate will remain a mystery to me