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MCCS - new Multiplayer content

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#37
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Ment
Isn't the special ability for general invisibility a bit too strong? People used to complain that the existing invisibility spells lasted too long and so on... But overall, it's cool.
I think the counter is simple: a Chaos player knows where to cast mass spells, and in the final stage, you can just memorize the locations and attack when needed... However, the special ability is indeed a bit overpowered against creatures, but this is multiplayer content after all.
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