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MCCS - new Multiplayer content

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psatkha
Did you come up with them yourself, or did you find them somewhere?!

My point is, if they're original, then they need different icons to avoid confusion... I had some ideas that didn't make it into NHF for various reasons...
They're all mine. I would be very grateful for the icons; it's really not very convenient right now.

Added 4 minutes ago
AZAZEL
How do I download it? Where is this file located? *MCCS_Add_Scripts.pak, I can't find it. Where is the file that patches the maps? It's not very clear.

In the new version, this file is simply called MCCS_Adds.pak (because it now contains more than just scripts). The link provides a basic version of this file.
To patch maps, run the H5_Checker.exe program from the h5_checker folder and click "Proceed to map processing."
If needed, I can record a video showing how to use the program.

Added 13 minutes ago
AstralLein
Wow, how do you manage to implement this?!
If the possibility of implementing some special abilities and artifacts with a script is somehow understandable, then everything else is just amazing.
There's nothing particularly complicated in the scripts; I think you, with your experience, can easily figure them out.

Perhaps only the special ability with invisibility is a little more complex because it's related to one not-so-obvious mechanic of spells in the game.
And special abilities that require extracting data from the battle are not easy to implement (especially because the process of ending a battle when playing on one computer and playing over a network is different), but now the system is already in place, and everything seems to be fine with it