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UNIT - Creature Balance + Visual Changes

#481
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it would be logical to give the "Aura of Terror" to archdemons, and the "Aura of Courage" to archdevils, since they are the commanders of the army of the underworld. I would also like this mod to add a chance for skills to drop for races, more in line with them. For example, for demons, the "Spell Power" skill should drop more often than "Knowledge," because what kind of chaos spawn has weak chaos magic? They already have a lot of knowledge, and there's also the "Soul Eater" ability, which needs to be replenished, but there are problems with "Spell Power." For dark elves, the chance of "Dark Magic" dropping should be increased. Their patron god is Malassa, the dragon of darkness, and her followers are not very good at her own school of magic. For humans, for whom light magic is natural, it doesn't drop very often, which is illogical, and so on.