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So, these specific pixels are just the wrong color, that's all. I should mention that in the immediate vicinity of the hero's face, it will still look bad, and if not with highlights, then it will be pixelated – so you need to outline the image with a moderately thick black border! It's best to create a new layer under the main one and make this black border in it.
Are you referring to the specific pixels on the hero's frame itself, or on the black color that I used as a background for the alpha channel? I've already tried a few things, but nothing seems to change.