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The main feature of this scenario is not its difficulty. In single-player missions, even at medium difficulty levels, both neutral creatures and AI opponents are easily defeated with Darkness/Summoning spells, etc. The only way to compensate for this is with a difficult starting position or a large numerical advantage for the enemy. For that, you should contact the mapmaker xD.
It's very strange that after the "rebellion" of the priests, you have the opportunity to move around and gather an army...