Added 33 minutes ago
Varan
Serpent Man (June 703).
+5 to Strength, +5 to Endurance, +5 to Agility, Spirit and Intelligence are capped at 5, their cost is doubled. -10 to Beauty, Beauty is capped at 0.
+3 to three stats of your choice, +1 OS, +5 OD.
+1 to all characteristics, +15% resistance to Light, +30% effectiveness against Darkness.
Shamanism
✦ Water Spirit: immunity to water, +50% evasion
Characteristics:
Strength: 12
Endurance: 12
Agility: 19
Perception: 10
Speed: 6
Intelligence: 1
Spirit: 1
Faith: 1
Charisma: 1
Beauty: -9
Parameters
Health: 600
Magic Energy: 50
Might: 60
Resistance: 60
Evasion: 152 (273)
Accuracy: 50 (65)
Stealth: 95
Observation: 50
Initiative: 88
Crit: 10%
Block Points: 19
Speed: 7
Experience Gain: +10%
Magic Power: 5
Willpower: 5
Creation: 2
Piety: 2
Leadership: 2
Etiquette: 2
Attractiveness: -18
Resistances
Physical: 0%
Fire: 3%
Water: 103% [immunity]
Air: 3%
Light: 18%
Darkness: 3%
Neutral: 0%
Nature: 3%
Skills
Might
1. +1.5% damage per Might point (+90%).
Frenzy
Additional attack, +1 to movement speed.
Adrenaline
1. +1% evasion for each 1% health lost.
Mastery
+30% accuracy and evasion when using the selected weapon type (two-handed two-sided battle axe).
Agility
+3 to evasion for each Agility point if the character is not wearing armor.
Camouflage
1. The character can use stealth.
Equipment
Varan's Two-Handed Axe
Strength: 10
Damage: 250 (475)
Inventory
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Ito Tetsuro
Mirai (November 699).
+1 to Agility, +1 to Beauty, +1 to Intelligence, +1 to Spirit, +1 to Faith.
Once a day cancels the first negative effect or attack applied to the character. +20% resistance (2, 3, 5).
+2 to Spirit, +1 to Agility, +0.2 to experience gain, +5 to OD, +15% effectiveness and resistance to neutral element.
Demonology (Karia)
✦ +10 HP, +10 OD, +2 OS.
Characteristics:
Strength: 5
Endurance: 5
Agility: 10
Perception: 8
Speed: 3
Intelligence: 3
Spirit: 10
Faith: 1
Charisma: 0
Beauty: 3
Parameters
Health: 250
Magic Energy: 500
Might: 25
Resistance: 25
Evasion: 50 (80)
Accuracy: 40 (52)
Stealth: 50
Observation: 40
Initiative: 51
Crit: 24%
Block Points: 10
Speed: 3
Experience Gain: +30%
Magic Power: 15
Willpower: 50
Creation: 6
Piety: 6
Leadership: 0
Etiquette: 0
Attractiveness: 6
Resistances
Physical: 0%
Fire: 23%
Water: 23%
Air: 23%
Light: 23%
Darkness: 23%
Neutral: 15%
Nature: 23%
Skills
Meditation
1. +3% accuracy for each Spirit point.
2. +3% evasion for each Spirit point.
Insight
1. +3% damage for each Spirit point.
2. +2% armor penetration for each Perception point.
3. +2% critical hit chance for each Perception point.
Serenity
1. +3% damage for each Agility point.
2. +3 to evasion for each Agility point.
Smooth Shadow
1. Additional attack.
Counterattack
1. If the character successfully evades, they deal a counterattack.
2. The counterattack deals twice as much damage.
Equipment
Katana
Strength: 5
Damage: 150 (240)
Inventory
100 jewels
Azilis Shahrazad
Airisufir (March 700).
-12 OD, -2 OS, fully learned specialization, experience gain is 50% lower.
The character can use stealth without having the corresponding skill; if this skill exists, it additionally receives +50% to stealth; +50% to accuracy.
+2 to Beauty, +1 to Faith, the second half of the character gains immunity to mind control or protection from one fatal wound if immunity already exists, +15% resistance to Darkness, +30% effectiveness against Light.
Shahrazad Dynasty
✦ Attractiveness Throw*2 vs. Willpower throw in dialogue, on success makes the selected character of the opposite sex fall in love with them (mental effect).
Characteristics:
Strength: 3
Endurance: 3
Agility: 5
Perception: 7
Speed: 1
Intelligence: 4
Spirit: 0
Faith: 1
Charisma: 2
Beauty: 7
Parameters
Health: 150
Magic Energy: 0
Might: 15
Resistance: 15
Evasion: 25
Accuracy: 35 (64)
Stealth: 25
Observation: 35
Initiative: 29
Crit: 7%
Block Points: 5 (10)
Speed: 1 (3)
Experience Gain: -60%
Magic Power: 20
Willpower: 0
Creation: 4
Piety: 1
Leadership: 4
Etiquette: 4
Attractiveness: 14
Resistances
Physical: 0%
Fire: 3%
Water: 3%
Air: 3%
Light: 3%
Darkness: 18%
Neutral: 0%
Nature: 3%
Skills
Parry
1. The character can parry melee attacks (accuracy) using block points.
2. After a successful parry, the character makes a counterattack.
3. A successful counterattack allows you to disarm the opponent (accuracy check against opponent's resistance).
Swiftness
1. +1 additional attack.
2. +1 additional attack.
3. +2 to movement speed.
Smooth Movement
+10% chance to avoid negative effects directed at them.
Dance of Swords
1. Character attacks deal 10% neutral damage from current enemy health.
2. +5% accuracy for each Agility point.
Dance with Death
The character avoids an attack that would bring their health down to 0 or below. Cooldown: 5 turns.
Equipment
Azilis Rapier
Strength: 3
Damage: 100
+5 to Block Points.
Inventory
100 jewels