Added 13 minutes later
By the way, developing Ples’s idea about a couple of leaders: we can tie the idea only to these players, and present the rest as companions and acquaintances of individual people, and not as members of a common organization, so the system will not be pyramidal
..I
/ l [br][/br]2 2 2
and not strictly horizontal, but in the form of a trapezoid
.I... I .. I
/ \ . l../.l.[br][/br]2 2 2 2 2 2
This way, we will definitely avoid mercenary behavior, and we can even do without a strong common ideological base if the characters at the top have a similar worldview, but cooperation is required in writing the quests.
e si ieu muoir, er mi grans deliuriers