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#138
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Yes, we are actually quite in favor of it, quite the opposite. It’s just that there are no maps yet, there are no characters, and as long as there are no characters, it’s impossible to understand what organization would be satisfactory for everyone.

Added 13 minutes later
By the way, developing Ples’s idea about a couple of leaders: we can tie the idea only to these players, and present the rest as companions and acquaintances of individual people, and not as members of a common organization, so the system will not be pyramidal
..I
/ l [br][/br]2 2 2
and not strictly horizontal, but in the form of a trapezoid

.I... I .. I
/ \ . l../.l.[br][/br]2 2 2 2 2 2

This way, we will definitely avoid mercenary behavior, and we can even do without a strong common ideological base if the characters at the top have a similar worldview, but cooperation is required in writing the quests.
E si sui vius, er mi grans benananza,
e si ieu muoir, er mi grans deliuriers