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Guide on adding a new model, animation, and creature to HoMMV

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#173
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Esto100nec1
I don't know what you guys are doing, but if you're using 3D Max, and the skinning is normal, you need to cut it out (paste), then edit the model, then insert the previously copied skinning, and that's it. When working with meshes that have skinning, you'll get a mess when adjusting the skeleton.
If I'm not mistaken, you're using Blender... and by the way, have you seen my demonstrations of creatures from Heroes of Might and Magic VI?
Marksman
Sentinel
Sun Rider
Sun Rider upg