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Guide on adding a new model, animation, and creature to HoMMV

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Elu
Interesting. I'm working in Maya 2009. I made a point in the SMD, but it seems like something went wrong. Thank you for your help, I'll go fix all my mistakes and maybe finally everything will work as it should.

Added 41 minutes later
I understood what the error with the polygons is. The character's jaw is 1 polygon thick, and polygons have a property to be displayed either on one side or on both sides. In my case, only one side of the polygon is displayed. How can I make both sides be displayed?

Added 20 minutes later
Or, alternatively, can I change the direction in which the polygons are displayed?

The horses' jaws are 2D, and 2D elements usually duplicated by inverting the duplicated side... but in your case, the jaw is completely broken: some polygons are facing one way, and others are facing the opposite way.