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Battle of the Celestial Gates

#31
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I also defeated the second demon in an open field, losing all my peasants.
The Dark Elf captured as many as 4 dwellings – while wandering around the map, he accidentally stumbled upon a vortex, where he saw an island with dwellings that the yellow demons couldn't access. He borrowed a war machine and a tent from the Arantir (who didn't need them) and recruited peasants, angels, and horses to increase his forces. The Mage went scouting in the yellow demon's territory; the yellow demons had temporarily left, but he didn't capture anything yet.

I discovered this interesting artifact, but it doesn't work for either the standard hero or the Orc: https://c2n.me/48goBGa. Neither the Mage nor the Orc gained a new spell in their spellbook. The "Wrath of the Horde" scroll is also useless. In general, it's a pity, as these would be good artifacts for the Orc in the current situation.

The Dark Elf has a pretty solid base, though. The problem is that it's very far away; the Necromancer is clearing the way, and the second-to-last demon is approaching, but it's still possible to escape from him.

I've found a use for many heroes :) The Necromancer cleared out the underground – as much as he could. The Light Elf is attacking the Temple (not so much for the loot, but more for the gold, and he can train Paladins from Monks, gaining +14 to +20 per week). The Mage captured several buildings in the yellow demon's territory and hid in that shelter. Three heroes are simply harassing the enemy in their shelters. The Dark Elf will go to the underground to gather an army to replace the Necromancer, and the general with the peasants will now go to destroy a couple of the demon's war machines and creatures.

I'm looking at the yellow demons, and they seem impossible. At best, I can defeat their armies, escape, and finish them off if I can do it within half a week.
I made two attacks on the demon who summons clones. In the first, I destroyed the tent (which is important); in the second, I brought out 16-18 Archdemons. The cost of these attacks was 14 peasants each, plus buying new war machines.

We're preparing for battle – 16 Archangels, 84 Paladins, 65 Princes, 30 Adepts, 251 Blue Archers, 279 Squires, and a choice between 202 Red Archers and 706 Goblins. We have https://c2n.me/48gHo2f https://c2n.me/48gHp8g.

The danger is high; the enemy has 33 - 121 - 258 - 603 - 951 - 2083 - 1933 units. Plus, a few more will appear from the previous day. It's quite possible to lose. Fortunately, I destroyed the tent and the demons, which should make it a little easier.

I also defeated this one: https://c2n.me/48gJBvK. The goat (presumably a hero) took a lot of Paladins (only seven left) and, most importantly, Blue Archers. I feel even worse about losing them. 30 resistance didn't deflect everything (but he performed 2 manual attacks instead of casting spells). But at least I won. I feel bad about the archers.

In principle, I have a 30-level Mage mentor, a 31-level general, and all the other heroes are level 21-25 – not all of them have met the Mage yet. I need to convert them all to the Dark faction and give them spells through the Necromancer. It's expensive, but the gold I found in the Temple should be enough :)

The Fire Demon looks very dangerous. However, 15 Hunters, given by Railegh + Sandro's Cloak + Keen Mind left him without elements and war machines – only Phoenixes. I think it won't be difficult to deal with him :) 2200 elementals and Phoenixes would be very dangerous without nullifying them.

I defeated the Fire Demon in an open field – subduing him + reducing his HP through "Uprising" – profit :) It's a pity I didn't equip the experience item, but it's okay anyway: https://c2n.me/48gOemf