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Wind of Change

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#128
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Dirty_Player

Finding a way to reduce the effectiveness of control units is not easy. Simply increasing the number of moves or the mana cost is not a solution; players will immediately start optimizing for logistics, stables, intelligence, and knowledge-boosting headgear, etc.

The cost can be made a percentage of the maximum. Then both logistics and intelligence units, as well as regular units, will suffer equally.
Стримы HMM5 на полных картах мод TE:
ru.twitch.tv/noom11

Alex_nv - draw - Vovan112013 летос 236

alex_nv wrote: Наконец то нормальная игра с открытием половины карты.