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level 4, 6 both players spent a long time searching for treasure, so the game dragged on. I spent a long time thinking about what to discard for my mentor – vehicles or the Log (the Log had sharp intellect), and in the end, I decided to keep the vehicles and it paid off. The mage locked himself in the Castle on Light and Summoning, and the catapult destroyed his gates with the very first volley, and the army of gnomes occupied the castle. Thanks for the game.