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Lucky and I were discussing this issue, and we came to the conclusion that it would be optimal to obtain the control spell in exactly 2-4 (3-5??) attempts, without changing the chances with each rebuild (as is done in the fresh mode). In HotA, the rebuild is quite different. Narrowing the range is what is needed. Essentially, nerfing some skills (Logistics, Intelligence) is also narrowing the range of overpowered abilities. This is the right direction for the game's development.