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#5187
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Kusacka
I have another question. I've seen that in some maps, buildings are replaced based on certain conditions. For example, a Dwarven dwelling is replaced with a Peasant dwelling for 500 gold. I thought this was done using the RemoveObject and CreateDwelling functions. But for some reason, it seems that RemoveObject only removes creatures. How can I achieve this?
:o
If you explain in more detail and clearly what you want to do, I might be able to help.

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