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#140
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Found a possible bug. My Maya file isn't being read by the editor. Does anyone have flexlm for Maya 6.0?

Added 45 seconds ago
footman
The skeleton seems to be fine, but the skinning is completely missing, and the smoothing is also absent.
If Blender has an FBX export option, you should do this: Blender>FBX>Autodesk Maya 2009/2010>MA>Alias Maya 6.0/6.0.1>MB>game format.
I did it that way. It seems the problem isn't with the skeleton, but with the editor, as it doesn't want to work. I wrote about this in the previous message.

Added 3 minutes ago
I'm attaching a screenshot of the log.

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