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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

#3915
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Sir Davos Seaworth
This doesn't make any sense; Heroes is a turn-based strategy game, and the whole idea of HotA is that players can take turns simultaneously until a meeting is possible. But there's another problem: sometimes HotA starts interrupting in the early turns, even when both players haven't even left their starting areas, and a meeting is impossible. At the same time, if you load an auto-save and extend the HotA, they usually interrupt again on the same turn.
I don't quite understand how you connect my question to the turn-based nature of the game. The fact that this option doesn't exist makes playing the game with more than two or three players pointless, as it takes too much time.
Heroes 5 is a good example – HotA works in parallel in real-time.
Moreover, even in Hota, in online mode, you can see your ally's turns in real-time.

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