And why have kilometers of text on the signposts?..
6. SetHeroesExpCoeff(COEFFICIENT);
The default coefficient is 1, the minimum possible is 0.01. Feel free to adjust it.
When I was creating the map, I had no idea that the text on the signposts disappears so quickly... There is text on a couple of signposts that needs to be displayed slowly. I won't redo everything.
I understand why I couldn't find it - SetHeroesExpCoeff(One extra 'f').
And also, I wouldn't have written so many commands in my map script if I hadn't been using HOMM5_A2_Script_Functions. It's just that I'm not thinking clearly late at night.
But still, thank you!