1. Where do these values come from? Why are there only 4 of them?
3. Oh man... I have about 20 of these message pointers... I don't want to configure all of them... is there a way to quickly redo everything or combine them into an array?
5. That's a shame.
6. Could you provide more details, as there seems to be no information on this topic based on a search on Yandex.
7. This has already been done! I just wanted it separately.
3. At the beginning of the script, set all the pointers to a non-working state by attaching a trigger to them (you can do this in a single conditional loop). However, each of these triggers will call one function - the message function. It will return 2 parameters, the 2nd being the name of the object. Run a bunch of checks on the names in the function, and depending on the name of the pointer, display the appropriate message. It's a bit of a workaround to check everything manually instead of in a loop. However, there is a variable in the properties that controls the duration of the messages. And why have kilometers of text on the pointers?..
6. SetHeroesExpCoeff(COEFFICIENT);
The default coefficient is 1, and the minimum possible is 0.01. Feel free to set it.
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