It's all the same as I wrote above. The “ability” can be used both as an attack and/or as a cast.
Progress on the Solar Knights: there were major problems skinning the model correctly; although it exported properly, it saved with the wrong bones (on the horse skeleton). I had to do some magic in Maya to copy the skinning onto the correct bones. The rider himself is ready; there are even more problems with the horse – part of the skeleton has moved somewhere completely unclear, and I’m not sure if its skinning was exported correctly either.