I don't understand what you're talking about, seriously. What's up with Revan?
1. The character picks an origin.
2. The character picks a belief.
3. The character picks a faction.
4. The character picks a perk.
Each of these variables either influenced skills and characteristics or provided some other bonuses (a passive bonus to health or additional funds, for example). In your case, in contrast to the system from Revan's RPG, you only have the option of choosing an origin.