Now, any game (especially online) should turn not into a usual, planned hero build according to a pre-written scheme, but into a real competition of tactics and strategies, the ability to feel the game and find the optimal way to achieve and develop success, the ability to anticipate the opponent's plans and improvise – for all this, the new add-on will provide a lot of opportunities; it will only be up to the person and their ability to adapt to the new, correctly use their strengths and not allow their weaknesses to be exploited, and ultimately get from the game what is required – maximum positive emotions. :)
It will now be very difficult to play as the Shadow League, although no one has canceled the Chaos build, but the ability of Orcs to suppress magic and the widespread use of Counterspell will now introduce their own special adjustments to the tactics. I really liked the doubling of damage from elemental chains, the simplified acquisition of Elemental Wrath, and many other things that I want to try out as soon as possible. :
Overall, I am happy with the upcoming changes; finally, the creators decided to introduce something truly new and give the game a second life, at least I would like to hope so. :
P.S.: Congratulations to the portal, my post is 100,001! :)
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