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#560
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Would it be possible to introduce a new type of template – “random templates”? You configure several types of zones, for example – a starting spawn point, an intermediate zone, and a treasure zone. Then, you set the maximum number of zones in the template, the maximum number of connections between zones, the maximum number of zones of each type, and the maximum number of exits from a zone of that type. The template scheme is then randomly generated when creating the map, based on these settings (while naturally maintaining the “symmetry” of the scheme). This would be quite innovative and fresh – it would give online play a new direction.

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