Skip to content

NHF – new heroes for Heroes V 3.1.

User Avatar
#5081
Auto-translated
psatkha
So, basically, you suggest here, and I'll forward it to him via email!
Well, firstly, the Daedra specialist messes up as always.
One and a half Banshees for Necromancy – easy. :D

Secondly (strangely enough), my suggestions align with previous posts, namely, strengthening specialists based on creatures.
But not by simply increasing the growth rate.
Ment
By the way, I didn't pay attention to this issue. In the Dushman mod, he already created a specialist for unique units, namely Mirabelle with her pirates. Yes, the idea there isn't about conversion; they just appear. But it's probably easier to balance that way. Specialists for Jellu and Dragon for collecting creatures from different cities and converting them would be more specific in Multiplayer, as their usefulness sharply changes depending on the presence of certain cities on the map, ranging from simply overpowered to mega-overpowered.
Not quite. If we disregard upgrading "non-native" units, their specializations are just an analog of Training. We lose the 3rd level and gain the 4th (Jellu) and the 5th instead of the 4th (Dragon).
And all this is not free.

Statistics

Welcome our newest member: artem

Users Online 2 users 1567 guests