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Current questions and answers regarding the map editor.

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#5102
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Iriri
Oh, if only there was just one! I have the most ambitious plans, and I'm scared just thinking about having to figure all this out. I'm still a pure humanities person, as far removed from any programming as possible.
So, I apologize in advance for the undoubtedly silly questions to come.)

Added 10 hours 17 minutes ago
I suddenly figured out how to deal with the capitol without scripts. But I've accumulated a couple more questions:
1) How do I change the hero's color and their "skirt"? Because I have an elf running around with a knight's skirt and under a red flag.
2) Is it possible to create a quest without scripts, where you have to clear out the wreckage of a ship? The ship isn't recognized as either a kil creachers, defeat neutrals, or capture object quest. Or is this only possible with a script?
The quest can only be done with a script. Regarding the capitol, I assume you used dependencies?

1) The hero's color is changed by changing the color of the player who owns them, i.e., through
MapProperties=>Players=>+=>1=>Color
You can change the skirt with scripts and through AdvMapHeroShared, by clicking ... and looking for the corresponding line. You can also customize the trail (which... well, it's... the "poof" effect), the Trace parameter... choose the desired race (haven and rampart are humans, preserve are elves).
I think you'll figure out what's what. Don't be offended that I'm not giving you exact, specific information – I'm writing from memory on my smartphone. If you still can't figure it out, write to me, and I'll send you specific instructions.
It's spelled creaTUres
С уважением, }{0TT@6bI4
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