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Completely disappeared without a trace. And deserters, who should have been brought back from previous installments of Heroes.

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#67
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Alex Ghost;117861
By the way, the idea about artworks is also good... it's unlikely, but it's possible, and why not introduce it as a gameplay element – you can assign abilities to everyone... And let the type of terrain also affect the random spawning of creatures – like crocodiles near a river, spiders in decaying Necromancer forests, and bears in thickets or snowy locations...

By the way, in principle, you can create purely symbolic animals for each race... for example, for the dwarves, the animal symbol is a bear, for the elves, the animal symbol is a white tiger, and for the Necromancers, a giant spider... here you can calculate the chances of creatures joining (also due to symbolism), for example, white tigers, as proud animals, will be attracted by the harmony of the elves, and spiders – by the smell of decay and dead flesh of the Necromancers...

Damn! I was just joking about artifacts and spiders! Artifacts from creatures are still okay, but I won't tolerate spiders in Heroes. I've heard enough screeching from them when I was playing Dark Messiah. The Necromancers can do without spiders. :smile24:
Step aside from the way of a better man than you
So you fall at his feet hes the one who betrays you
Its the servants devotion for the decay
Stand up

There are no flowers on your grave
There are no chains
There I keep chanting for the forgotten name © Amorphis

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