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Completely disappeared without a trace. And deserters, who should have been brought back from previous installments of Heroes.

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#65
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eXeCuToR;117853
Yeah... the idea is certainly interesting, but what abilities would you give to crocodiles? After killing them, does the hero get an artifact – crocodile leather boots?)))) You can't give every creature some kind of ability. Although, the game could definitely use some nasty creatures like giant spiders. Although, I don't like them:smile07:
By the way, the idea about art is also good... it's unlikely, but it's possible, and why not introduce it as a gameplay element – you can give abilities to everyone... And the type of terrain should also affect the random spawning of creatures – crocodiles near rivers, spiders in decaying necromantic forests, and bears in thickets or snowy locations... By the way, in principle, you can create purely symbolic animals for each race... for example, the bear is the animal symbol of the dwarves, the white tiger is the animal symbol of the elves, and the giant spider is the animal symbol of the undead... here you can calculate the chances of creatures joining (also due to symbolism), for example, white tigers, as proud animals, will be attracted by the harmony of the elves, and spiders – by the smell of decay and dead flesh of the necromancers...
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