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RES – various resource piles.

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#13
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In my opinion, if the appearance of a resource changed depending on the type of terrain, it would be another unnecessary and confusing feature. If we're talking about buildings, then yes, it makes some sense. But this is already partially implemented in the game.
Группа в вк посвящённая моим модам

Страничка моего последнего мода на ModDB

Моя страничка на Artstation,
где можно посмотреть и повертеть внутри браузера мои 3d модели.