Initially, I had a similar animation sequence, the entire scene was the same, and the path was written correctly. I then created a folder called DialogScene/MyM1 in the root directory of the map using an archiver and moved everything related to the animation there. I decided to organize the folder structure similarly to how the developers do it, thinking it would help, but unfortunately, it didn't. So, I have both Maps and DialogScene in the root folder, which means the script should be written correctly. And I wrote the path to the animation from the string in the property tree of the editor and checked it 100 times... Everything seems to be correct, the StartScene window in the property tree sees this cutscene, and when it's selected, it doesn't reset, and in the editor, everything opens and plays normally, but in the game itself, neither through the script nor through StartScene, there's no reaction. I suspect that maybe I have a corrupted version of the game because this doesn't make any sense, but everything else works perfectly, which is strange.
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