There were a bunch of roads and teleports + Sur Mulich, so I played this. The template generated strangely; there turned out to be 2 computers (not mine) nearby. The opponent also had a computer right next to him. I opened a bunch of roads, captured the computers, but lol I didn't see another passage, thought there were mountains there. But it turned out the opponent was there; on day 117 he ran out, captured the village and killed 1 or 2 scout heroes. On day 121 I got everything back, but somehow I didn't fill Mulich's mana, when I should have thrown him into the castle after the stables. And then Tazar takes the Dragon Fly Hive right under my nose. I should have covered him on day 122, but I got scared of his tactics somehow, thought that Tazar would charge at me. And I started waiting for him, saving up for buying troops. And Taz somehow got angels from who knows where. It got kind of sketchy; there was also a Griffin Conservatory in 400 movement range near the opponent's computer. It was already starting to feel like a jampot. I put a pikeman hero to take a computer and sent my main into nowhere. And then, lo and behold, Taz speeds up on angels next to the computer's castle, and leaves the wyverns on a scrub in the Stronghold. I make a trade of everything and attack 7 wyverns in the Stronghold with all my might (150 gremlins, 23 golems, 3 wyverns, and some meat). I bought back troops, didn't have enough to rebuy my main, but Taz was afraid to retake the Stronghold, and the next day Mulich covered Tazar with 2 angels. The pikeman hero rules, took castles twice. If the opponent hadn't sped up, but just sat Tazar in the Stronghold with 2 angels and 7 wyverns, it would have been unclear. Considering the presence of the Griffin Conservatory near the castle, and I have nothing else, it could have ended badly for me.
On day 121 I got a reply in the form of a bunch of scout heroes from the opponent with magic. It was quite unpleasant, but then Tazar took the Dragon Fly Hive, got 11 wyverns, leveled up tactics, and demolished a particularly cocky scout hero with a bunch of mana, with no chance to go.
Seeing, on day 122, that the opponent wasn't bringing out his forces, wasn't attacking 11 wyverns, I decided he had few troops. Even after taking my Stronghold, Solmyr, whom I considered the opponent's main, didn't bring in troops and was kicked out of there. I made a wrong conclusion that the opponent had so little army that he couldn't even hold a dungeon Stronghold with doubled mana.
On day 123 I took a level 2 Griffin Conservatory.
On day 124, not seeing any strong heroes from the opponent ready to attack, I boldly sped up with 2 angels and left the wyverns in the Stronghold. And then it turned out the opponent had a huge army that could easily tear me apart even on a mere scout hero. 150 gremlins, 6 mages, 23 golems, 3 wyverns, upgraded snakes, upgraded gargoyles, basilisks. All in considerable numbers, not a single stack is one-shot, and all of this backed by a Ballista with 100+ HP.
If I had played it safe and sat my main in the Stronghold, and the next turn taken the level 3 Griffin Conservatory, then with 5 angels I could have still put up a fight. But I had no idea the opponent had such a large army, just from castles, especially since I was periodically cutting off his scout heroes and thought the opponent wasn't doing too well with money.
Thanks for the game!