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There were a lot of roads and teleports + Sur Mulich, so I started playing. The template generated was strange; it turned out there were 2 computers (not mine) nearby. The opponent also had a computer right next to him. I opened up a lot of roads, captured the computers, but lol I didn't see another passage, thought it was mountains. And it turned out the opponent was there; on 117 he ran out, captured the village and killed a scout hero or two. On 121 I took everything back, but somehow I didn't refill Mulich's mana, and I should have thrown him into the castle after the stables. And then Tazar takes the Dragon Fly Hive right under my nose. I should have covered him on 122, but I was somehow afraid of the tactics, thought Tazar would charge at me, and I started waiting for him, saving up to buy troops. And Taz somehow got angels from who knows where. It got kind of sketchy; there was also a Griffin Conservatory near the opponent's computer within 400 moves. It was already starting to feel like a slog. I put a Pikadril to capture the computer and went with my main to nowhere. And then, oh miracle, Tazar speeds up on angels near the computer's castle, and leaves the Wyverns with a noob in the Stronghold. I make a trade of everything and attack 7 Wyverns in the Stronghold with all my power (150 Marksmen, 23 Golems, 3 Wyverns and some fodder). I bought back troops, didn't have enough to buy back the main, but Tazar was afraid to recapture the Stronghold, and the next day Mulich covered Tazar with 2 angels. Pikadril rules, took castles twice. If the opponent hadn't rushed, but simply sat with Tazar in the Stronghold with 2 angels and 7 Wyverns, it would have been unclear. Considering there was a Griffin Conservatory near the castle, and I had nothing else left, it could have ended badly for me.