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#2277
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A rather unusual question has arisen: is there a way to control the AI's behavior? The thing is, as far as I can tell, the AI focuses on scouting and gathering resources, but it's not interested in battles with other heroes. It gets to the point where it's almost comical: several enemy heroes run around the islands and caves, stealing resources from each other right under their noses, but they don't attack each other. As a result, when I arrive on the same island, it's already empty everywhere, and a bunch of heroes with large armies are running around. And I have to deal with them myself, sometimes suffering very serious losses.
I tried placing seventh-level creatures in key locations, but that only delays this scenario for a while. From all this, the question arises: is it possible to change the AI's behavior in some way? So that they focus more on fighting each other, rather than clearing the map of all sorts of useful things.

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