Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
We should try, let's say, a card-based (or mission-based) approach, i.e., come up with a plot for a single map.
I think it all starts with Dionysus, with how he comes to power. It's typical: on the map, there are more than 3-4 computer-controlled opponents (+ about 3-4 neutral castles) - rebels, Dionysus must unite them under one rule. At the same time, he has the task of obtaining a component of the artifact (which one? if it's Erathia, then maybe an angelic alliance?). Victory is achieved by capturing part of the artifact (or delivering it to a castle). You can add a couple of side quests. Aha, and rescuing his friends from the dungeon :)
What do you think?
On this map, it probably wouldn't be a good idea to introduce Apocalypse and his minions. We can do that on the next map and subsequent ones. Each map - one opponent and one hero.