Auto-translated
The game was pure fat. My opponent started with Necropolis, and on my day one, he had Nagash and Isra, Calth with 3 stacks, upgraded Gogs, and 8 heroes. On day two, he had Boots, and all this despite me getting 5500 from the rollback. I thought the opponent would restart, but no ). Then, in the first week, I killed the Necro AI and the Castle AI, necroed 150 skeletons, and immediately built a Stable. On day 117, the opponent's best monster was a Zombie, while mine was a Death Knight, and I also had upgraded Efreeti. In the second week, I explored the map in accessible directions, but all the Dragon Fly Hives I necroed were guarded very heavily, and I couldn't find any Cons. I actively built up magic, but luck wasn't really on my side there. Portal cost me a 3rd or 4th rebuild, I had to work for it, Dimension Door came on the 2nd rebuild and I only built it in the middle of the third week.
I knew I had a guaranteed win and practiced macro not very successfully, because I couldn't keep up with the timer. In the end, I made a mistake — I wanted to cover a scout hero with Bracers, but the timer ran out. But even Nagash with Archangels and some random troops he had lying around dismantled the opponent, though the unplanned final battle got my nerves going. It's a shame that 50 Angels and 1000 Skeletons never took part in the fight. Thanks for the game.
P.S. He's a mathematician, but takes too long to think in final battles. The first game was 1.5 hours, the second game was 2.5 hours of just ONE FINAL BATTLE!!!! Maybe introduce some kind of time limit for thinking through moves in PvP battles? Spending an hour thinking over the first move is, in my opinion, beyond what's decent.