Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Regarding SetCombatLight, you can implement a persistent check for the hero with the largest army, for example, using GetObjectPosition, but this method can significantly impact performance. If performance is a priority, you can try using REGION_ENTER_WITHOUT_STOP_TRIGGER, i.e., create a 5x5 region under each monster.
Regarding NCF, you need a random loop with the CreateMonster command, where the IDs of the required creatures should be entered into an array and called using random().