Connection ErrorBad RequestThis page went staleSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
This page went stale
Your security token was rejected, usually because the page sat open too long or you signed in elsewhere. Nothing was saved. Reload the page and try again.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
People don't like circular saws? But how do they like a Naga with 6 different swords, which can shred better than any circular saw? In my opinion, Forge could have been left in, at least as a bonus - for example, after completing all the Campaigns, you could play as it in single-player.
The thing is, Nagas are Nagas, and a zombie with a circular saw is something else; people didn't understand the idea. If they had implanted 4 more arms into the zombie and given it daggers, people would have perceived it differently. Most likely, the people who opposed Forge were those who saw the game as a TBS, not a TBS with a plot. They probably skipped all the cutscenes and texts in the Campaigns, or maybe they didn't even play them. They were interested in the process, the development of the castle, and so on. Perhaps they didn't even play Might & Magic, because it's an RPG, and they thought: "What is John Van Caneghem doing? What are these robots? What are these ancients? He played Starcraft and decided to have space battles here? We won't allow the Heroes series to become post-apocalyptic. Where have you ever seen robots next to elves, mages, and necromancers?"