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[TOURNAMENT-SoD] Novice - 2020. Winter

#204
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rus12345
The layout turned out good: 3 cons for 10 angels, 4 clues, +6 resistance helmet, only the behemoth external dwelling was missing). GO sultans, couldn't break through without losses. Lucky, immediately stumbled upon the Cloak of Undeath and Wings in the treasure zone.
The opponent had 2 exits to the center and access to one village was only through wasteland or through GO, despite the bugged layout, Luna leveled up well, all magic and insane explosion damage. In the end, the cloak saved me from 33 power Luna, while Crag Hack's attack and defense are unbreakable.
Thanks for the game!
We started off quite briskly; in the first week, I revealed a bunch of hives on the respawn, a Dragon Utopia, an air elemental external dwelling, a stable, several useful upgrade structures, cool artifacts, and treasure boxes.
By week 1 day 2 in the main, there were earth magic shrines in the castle. A very resource-rich spawn allowed me to build the entire mage guild by the second week, and even do a couple of rebuilds (more on that later).
On the same day, Luna takes the first clue for 6 ducks and picks up an Armageddon scroll. I forgot it can't be used until the 4th mage guild is built, and attacked with fire elementals against 20-49 cyclopes for a treasure box. Lost 5 fire elementals and some time (didn't hit the stable in time).
But the scroll itself resolved things brilliantly afterward: it broke through the angel GO for me, and I broke through most of the center guards with Luna using firebirds and Armageddon.
By mid-second week, Luna continued collecting clues and other artifacts on the respawn, leveling up (adding air, earth, and intelligence to the weapon skill).
Before exiting, the heroes picked up shackles belt and +3 SP, as well as a +4 SP, +4 Knowledge hat. In the end, Luna broke through the GO with 15 SP, no GS, the angels burned quietly in Armageddon.
Here I should mention that the center was quite interesting in terms of roads. Besides having two roads leading to the center, and consequently 2 GOs on them (the second being faerie dragons), the path to my second village was either through wasteland or via the road through the center (the very one I took after breaking the angels), through another GO — cyclopes. The central town — Tower was to the right.
Meanwhile, the road went down, through the cyclopes, reached my village, and forked, leading right through a GO of arch devils (though it was shifted). Eventually, passing through another GO — nagas, it reached the right dungeon spawn village (without ever reaching the dungeon itself). The road through the faeries led to a fork: "Tower spawn - Citadel spawn (opponent) - central Swamp town". In short, a harsh Sod's Jebus Cross.
In the center, I grabbed as much as possible; using a rebuilt Dimension Door, I jumped deep into the desert, found a box for full magic for Luna, QV, QS, spheres of air and fire (earth sphere was from spawn), the Statesman's Medal, took a couple of Dragon Utopias for stats. I leveled a second main — Dessa with 3500 movement on haste, earth, int, later air. Found a prison with Tiva (expert earth, water, and int). I retaught all spells up to level 4 (Luna had Scholar).
Anyway, I developed as best I could. In the end, it all ended quickly and sadly. I decided to attack Luna on Crag Hack, who had positioned himself deep in the center, having first checked for QS — there was only the Cloak of Undeath. Which won the game for the opponent. Crag Hack's stats crushed my army in just a few rounds. I made a blunder in the final battle, starting to play with mass slow and mass haste. I should have been blasting the opponent with lightning for ~1300 damage immediately, and even then, it's not certain I would have prevailed (the opponent had 9 angels, 5 silver pegasi, 8 royal nagas, ~35 normal and upgraded genies, 10 thunderbirds, ~40 ducks; I had an order of magnitude less army, among the relatively substantial: 9 birds, ~40 ducks, 15 royal nagas; the rest elementals, which I also wasted breaking through the faeries; plus I took 4 sultan ifrits for some reason, for negative morale).
What should I have done? I think, keep stacking army, since I had broken through the GO to the dungeon spawn through wasteland, I could have tried flying around there. The lower right part of the center was also uneaten.
There was a bugged passage leading to the Tower spawn from my spawn, as well as a road from the opponent's side, so effectively, I couldn't go there before him. That's about it.
Thanks for the game!
ICQ - 742562450