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Good day, fellow players and administration!
I already wrote to the VK group; we have a problem here. We've been playing several games now, and it constantly crashes after about 2-3 hours. Some errors were bypassed by taking different actions in the save files, but others, unfortunately, cannot be.
I am posting the log here, perhaps it will help. It is very frustrating; we spend an hour of real time trying to bypass an error, then give up, start a new game, and it all repeats... Quarantine, boredom, decided to reminisce about old times with friends...
***
e-mail: baratorch@yandex.ru
[HOMM3 HD CRASH LOG]
Log
{
compability_dir = D:\Heroes3\_HD3_Data\Compability\#hota15
EXE_VERSION & SOD
EXE_VERSION & HOTA
}
HOMM3 HD version: 5.0 RC88
HotA version: 1.6.1
Time { 08.04.2020 20:37:43 }
GUN: [TD7H14Y1HG8999ON951-7V2827]
Exception
{
Module: hota.dll
Adress: [ hota.dll+0x55FC6 ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0xFF000004
}
Context { EAX: 0xFF000000, ECX: 0x16790024, EDX: 0x08054968, EBX: 0x00000005, ESP: 0x00199B80, EBP: 0x00699538, ESI: 0x00000001, EDI: 0x165DD26E }
Call stack
{
? called from before [ 0x00199C8C ]
? called from before [ 0x00000000 ]
}
Call stack V2
{
57915FC6 (hota: 578C0000): (?): (?)
57916F08 (hota: 578C0000): (?): (?)
001E0C9B (?): (?): (?)
5E23C281 (patcher_x86: 5E230000): (?): GetPatcherX86Version
035423C5 (HD_HOTA: 03540000): (?): (?)
0357A336 (HD_HOTA: 03540000): (?): (?)
05D71F38 (?): (?): (?)
0354CF12 (HD_HOTA: 03540000): (?): (?)
5E236AC9 (patcher_x86: 5E230000): (?): (?)
5E23AD79 (patcher_x86: 5E230000): (?): GetPatcherX86Version
05ED06B4 (?): (?): (?)
0356473E (HD_HOTA: 03540000): (?): (?)
05EC119C (?): (?): (?)
05F00823 (?): (?): (?)
05F01101 (?): (?): (?)
05F01568 (?): (?): (?)
5E236AC9 (patcher_x86: 5E230000): (?): (?)
5E23AD79 (patcher_x86: 5E230000): (?): GetPatcherX86Version
05F113E6 (?): (?): (?)
004F051B (h3hota HD: 00400000): (?): (?)
03565D19 (HD_HOTA: 03540000): (?): (?)
05EC1C40 (?): (?): (?)
05F10E7B (?): (?): (?)
1000D6A9 (_HD3_: 10000000): (?): HdCommon_Set
001E0067 (?): (?): (?)
05CE12C6 (?): (?): (?)
5792CDB2 (hota: 578C0000): (?): (?)
77157B74 (ntdll: 770F0000): (?): RtlGetAppContainerNamedObjectPath
77157B44 (ntdll: 770F0000): (?): RtlGetAppContainerNamedObjectPath
1A26EF4E (?): (?): (?)
}
Modules
{
0x00400000: h3hota HD.exe (size: 0x002CB000, entry point: 0x00639C00) - D:\Heroes3\h3hota HD.exe
0x10000000: _HD3_.dll (size: 0x00048000, entry point: 0x100191AC) - D:\Heroes3\_HD3_.dll
0x5E230000: patcher_x86.dll (size: 0x00079000, entry point: 0x5E23FE83) - D:\Heroes3\patcher_x86.dll
0x00850000: smackw32.dll (size: 0x00025000, entry point: 0x0086084C) - D:\Heroes3\smackw32.dll
0x02560000: binkw32.dll (size: 0x0002B000, entry point: 0x02571705) - D:\Heroes3\binkw32.dll
0x02590000: IFC20.dll (size: 0x00023000, entry point: 0x0259F04E) - D:\Heroes3\IFC20.dll
0x578C0000: hota.dll (size: 0x001A8000, entry point: 0x57A19C5D) - D:\Heroes3\hota.dll
0x5E1F0000: HD_UPD.dll (size: 0x0003C000, entry point: 0x5E1F5405) - D:\Heroes3\HD_UPD.dll
0x03170000: HD_TC2.dll (size: 0x003CD000, entry point: 0x0317BDE0) - D:\Heroes3\HD_TC2.dll
0x02A30000: HD_SCX2.dll (size: 0x00021000, entry point: 0x02A35C63) - D:\Heroes3\HD_SCX2.dll
0x03540000: HD_HOTA.dll (size: 0x00D24000, entry point: 0x03647ADF) - D:\Heroes3\HD_HOTA.dll
0x02AA0000: HW_HOTA.dll (size: 0x0003F000, entry point: 0x02AB96D7) - D:\Heroes3\HW_HOTA.dll
0x21100000: Mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - D:\Heroes3\_HD3_Data\Mss32.dll
0x5DD60000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - D:\Heroes3\_HD3_Data\Common\cursors.dll
0x044F0000: HotA_Update.dll (size: 0x0002B000, entry point: 0x044F3C96) - D:\Heroes3\HotA_Update.dll
0x26F00000: Mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - D:\Heroes3\_HD3_Data\Mp3dec.asi
}
Command Line
{
"h3hota HD.exe" <#hota15>
}
Main INI
{
= 5000267
= "#ru.ini"
= 1920, 1080
= 4
= 11
= 1
= 0
= 1
= 1
= 8
= 2
= 1
= 0, 0, 0, 0, 0, 1, 0, 60000, 60000, 0, 0, 0, 1, 1, 0
= 1
= 1
= 0
= 1
= 1
= 1
= 1
= 1, 72, 2, 2, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1
= 1
= 1
= 1
= 0
= 1
= 0
= 0
= 0
= 1
<show intro> = 1
= "D:\Heroes3"
<music volume> = 2
<sound volume> = 2
<last music volume> = 2
<last sound volume> = 2
<walk speed> = 2
<computer walk speed> = 3
<show route> = 1
<move reminder> = 1
<quick combat> = 0
<video subtitles> = 1
<town outlines> = 1
<animate spellbook> = 1
<window scroll speed> = 1
<bink video> = 1
<blackout computer> = 0
<first time> = 0
<test decomp> = 0
<test read> = 0
<test blit> = 0
<unique system id> = "NK0"
<network default name> = "Gre_K"
= 1
<show combat grid> = 1
<show combat mouse hex> = 1
<combat shade level> = 1
<combat army info level> = 1
<combat auto creatures> = 1
<combat auto spells> = 0
<combat catapult> = 1
<combat ballista> = 1
<combat first aid tent> = 1
<combat speed>
<main game show menu> = 1
<main game x> = 0
<main game y> = 0
<main game full screen> = 1
= 0
}
HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion
{
'Microsoft Windows XP' '5.1' 'Service Pack 2' '18362.19h1_release.190318-1202'
}
GetVersionEx { 5.1.2600 (Service Pack 2) 0x300-0x1 }
Some ingame values
{
FullScreen Mode = 1
Game Type = 2
Network Game = 1
Me: 1
Active Player: 0
Active is Human = 1
Day = 1 11
Map file = DroSta,Gre_K,Salomon grandi 2020.04.08 13;15 по умолчанию.h3m
Last RMG Seed = 0
}
***
This is what I wrote in the VK group:
I already wrote to the VK group; we have a problem here. We've been playing several games now, and it constantly crashes after about 2-3 hours. Some errors were bypassed by taking different actions in the save files, but others, unfortunately, cannot be.
I am posting the log here, perhaps it will help. It is very frustrating; we spend an hour of real time trying to bypass an error, then give up, start a new game, and it all repeats... Quarantine, boredom, decided to reminisce about old times with friends...
***
e-mail: baratorch@yandex.ru
[HOMM3 HD CRASH LOG]
Log
{
compability_dir = D:\Heroes3\_HD3_Data\Compability\#hota15
EXE_VERSION & SOD
EXE_VERSION & HOTA
}
HOMM3 HD version: 5.0 RC88
HotA version: 1.6.1
Time { 08.04.2020 20:37:43 }
GUN: [TD7H14Y1HG8999ON951-7V2827]
Exception
{
Module: hota.dll
Adress: [ hota.dll+0x55FC6 ]
Code: EXCEPTION_ACCESS_VIOLATION
Flags: 0x00000000
Information: read of address: 0xFF000004
}
Context { EAX: 0xFF000000, ECX: 0x16790024, EDX: 0x08054968, EBX: 0x00000005, ESP: 0x00199B80, EBP: 0x00699538, ESI: 0x00000001, EDI: 0x165DD26E }
Call stack
{
? called from before [ 0x00199C8C ]
? called from before [ 0x00000000 ]
}
Call stack V2
{
57915FC6 (hota: 578C0000): (?): (?)
57916F08 (hota: 578C0000): (?): (?)
001E0C9B (?): (?): (?)
5E23C281 (patcher_x86: 5E230000): (?): GetPatcherX86Version
035423C5 (HD_HOTA: 03540000): (?): (?)
0357A336 (HD_HOTA: 03540000): (?): (?)
05D71F38 (?): (?): (?)
0354CF12 (HD_HOTA: 03540000): (?): (?)
5E236AC9 (patcher_x86: 5E230000): (?): (?)
5E23AD79 (patcher_x86: 5E230000): (?): GetPatcherX86Version
05ED06B4 (?): (?): (?)
0356473E (HD_HOTA: 03540000): (?): (?)
05EC119C (?): (?): (?)
05F00823 (?): (?): (?)
05F01101 (?): (?): (?)
05F01568 (?): (?): (?)
5E236AC9 (patcher_x86: 5E230000): (?): (?)
5E23AD79 (patcher_x86: 5E230000): (?): GetPatcherX86Version
05F113E6 (?): (?): (?)
004F051B (h3hota HD: 00400000): (?): (?)
03565D19 (HD_HOTA: 03540000): (?): (?)
05EC1C40 (?): (?): (?)
05F10E7B (?): (?): (?)
1000D6A9 (_HD3_: 10000000): (?): HdCommon_Set
001E0067 (?): (?): (?)
05CE12C6 (?): (?): (?)
5792CDB2 (hota: 578C0000): (?): (?)
77157B74 (ntdll: 770F0000): (?): RtlGetAppContainerNamedObjectPath
77157B44 (ntdll: 770F0000): (?): RtlGetAppContainerNamedObjectPath
1A26EF4E (?): (?): (?)
}
Modules
{
0x00400000: h3hota HD.exe (size: 0x002CB000, entry point: 0x00639C00) - D:\Heroes3\h3hota HD.exe
0x10000000: _HD3_.dll (size: 0x00048000, entry point: 0x100191AC) - D:\Heroes3\_HD3_.dll
0x5E230000: patcher_x86.dll (size: 0x00079000, entry point: 0x5E23FE83) - D:\Heroes3\patcher_x86.dll
0x00850000: smackw32.dll (size: 0x00025000, entry point: 0x0086084C) - D:\Heroes3\smackw32.dll
0x02560000: binkw32.dll (size: 0x0002B000, entry point: 0x02571705) - D:\Heroes3\binkw32.dll
0x02590000: IFC20.dll (size: 0x00023000, entry point: 0x0259F04E) - D:\Heroes3\IFC20.dll
0x578C0000: hota.dll (size: 0x001A8000, entry point: 0x57A19C5D) - D:\Heroes3\hota.dll
0x5E1F0000: HD_UPD.dll (size: 0x0003C000, entry point: 0x5E1F5405) - D:\Heroes3\HD_UPD.dll
0x03170000: HD_TC2.dll (size: 0x003CD000, entry point: 0x0317BDE0) - D:\Heroes3\HD_TC2.dll
0x02A30000: HD_SCX2.dll (size: 0x00021000, entry point: 0x02A35C63) - D:\Heroes3\HD_SCX2.dll
0x03540000: HD_HOTA.dll (size: 0x00D24000, entry point: 0x03647ADF) - D:\Heroes3\HD_HOTA.dll
0x02AA0000: HW_HOTA.dll (size: 0x0003F000, entry point: 0x02AB96D7) - D:\Heroes3\HW_HOTA.dll
0x21100000: Mss32.dll (size: 0x0005F000, entry point: 0x2112F2E5) - D:\Heroes3\_HD3_Data\Mss32.dll
0x5DD60000: cursors.dll (size: 0x0004A000, entry point: 0x00000000) - D:\Heroes3\_HD3_Data\Common\cursors.dll
0x044F0000: HotA_Update.dll (size: 0x0002B000, entry point: 0x044F3C96) - D:\Heroes3\HotA_Update.dll
0x26F00000: Mp3dec.asi (size: 0x0002A000, entry point: 0x26F0A805) - D:\Heroes3\_HD3_Data\Mp3dec.asi
}
Command Line
{
"h3hota HD.exe" <#hota15>
}
Main INI
{
= 5000267
= "#ru.ini"
= 1920, 1080
= 4
= 11
= 1
= 0
= 1
= 1
= 8
= 2
= 1
= 0, 0, 0, 0, 0, 1, 0, 60000, 60000, 0, 0, 0, 1, 1, 0
= 1
= 1
= 0
= 1
= 1
= 1
= 1
= 1, 72, 2, 2, 0, 0, 2, 0, 0, 0, 0, 1, 1, 1
= 1
= 1
= 1
= 0
= 1
= 0
= 0
= 0
= 1
<show intro> = 1
= "D:\Heroes3"
<music volume> = 2
<sound volume> = 2
<last music volume> = 2
<last sound volume> = 2
<walk speed> = 2
<computer walk speed> = 3
<show route> = 1
<move reminder> = 1
<quick combat> = 0
<video subtitles> = 1
<town outlines> = 1
<animate spellbook> = 1
<window scroll speed> = 1
<bink video> = 1
<blackout computer> = 0
<first time> = 0
<test decomp> = 0
<test read> = 0
<test blit> = 0
<unique system id> = "NK0"
<network default name> = "Gre_K"
= 1
<show combat grid> = 1
<show combat mouse hex> = 1
<combat shade level> = 1
<combat army info level> = 1
<combat auto creatures> = 1
<combat auto spells> = 0
<combat catapult> = 1
<combat ballista> = 1
<combat first aid tent> = 1
<combat speed>
<main game show menu> = 1
<main game x> = 0
<main game y> = 0
<main game full screen> = 1
= 0
}
HKLM\SOFTWARE\Microsoft\Windows NT\CurrentVersion
{
'Microsoft Windows XP' '5.1' 'Service Pack 2' '18362.19h1_release.190318-1202'
}
GetVersionEx { 5.1.2600 (Service Pack 2) 0x300-0x1 }
Some ingame values
{
FullScreen Mode = 1
Game Type = 2
Network Game = 1
Me: 1
Active Player: 0
Active is Human = 1
Day = 1 11
Map file = DroSta,Gre_K,Salomon grandi 2020.04.08 13;15 по умолчанию.h3m
Last RMG Seed = 0
}
***
This is what I wrote in the VK group:
Basically, we are playing on a random map (although there were similar errors on existing maps). There are 3 of us playing. One of us crashes at the exact same spot. We managed to beat this error once, but afterwards it still doesn't let us continue and crashes. It's very frustrating. There is no way to continue the game :(
Everyone has modern computers, everyone is on Windows 10, we set compatibility for WinXPSP2 and run as Administrator. But without compatibility, it was the same. The game was installed in a new directory; before this, NO ONE HAD HEROES OR OTHER builds. It was installed from SCRATCH.