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What is the point of such diplomacy?
Well, it might help take a consulate quickly in week 1-2 or rush an opponent. Later on, it only helps if you're absorbing others into the Dragon Utopia.
Besides, it can help split the army and clear zones in different directions.
The option of obtaining a strike stack is also possible, although not easy.
Ah, well, if that's the case, I agree.
Although in that case, a non-necro diplomat could out-necro a necro :smile35:
While a diplomat "necros" 100% of the battle, it's far from 100% of the battles.
You can get 1/2 (though most likely it will be 1/3 or even 1/4).
Thus, the conditional efficiency of a diplomat is 50%, and a necro is 30%.
At the same time, a necro can still necro strong guards and banks, whereas a diplomat cannot.
Simply having a second necro already outweighs the diplomat.
And there are also artifacts for necromancy.
And even if this happens once in 1000 games, what's so terrible about that?
No one is surprised when a player starting with a NON-necro Castle out-necros a player who started as a necro.