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Various mods by zahar0z

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#205
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zahar0z
Liquid flame would look great on non-dragon units, right? And the vulnerability aura also looks cool on units made of magma? The death explosion isn't overpowered, which is why it's not in the final version of the game?
But actually, we could think about the "explosion" idea. Maybe we could remove the unit's shield and give it an explosion instead. What do you think?

Added 2 minutes later

Do you mean the game files from the game mechanics?
The explosion damage is configured in DefaultStats. Personally, I really like the idea of such a "surprise mechanism."
We can leave the shield on level 5. With this combination of abilities, we'll get a unit that is just extremely unpleasant to fight in melee combat. It's a very suitable property for a combat machine, in my opinion.
Нет войне.