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Various mods by zahar0z

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#195
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I don't understand why you dislike the Fire Sign so much.
I'll even elaborate on my position regarding this.
Firstly, we have golems with 9 initiative and 5 speed, which also have a chance to apply the Sign. However, if there's no way to deal fire damage, even a triggered effect becomes useless. On the other hand, if such damage is available, the triggered ability becomes extremely powerful, especially for a level 4 creature (it's no coincidence that dwarves can guarantee a useful application of the Sign only by combining tier 5 and 6 upgrades). So, we have a concept where the ability is mostly useless, but in rare situations, it's close to being overpowered, which, in my opinion, is a bad design choice. And then there's the Fire Shield, which, in my opinion, is also very strong. So, in my opinion, they shouldn't be used simultaneously. And when used separately, I see three concepts: Sign + vulnerability to fire aura = ultimate fire magic buffer; Berserk + shield = an aggro unit that is used to draw enemy fire; protection from projectiles + shield = a tank against any damage
Нет войне.