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another possible point is to ban the "Evasion" spell so that it doesn't appear in any tome, guild, or anywhere else.
For players, the mass spell is useful, but when playing against the computer, it causes terrible AI issues - if the computer has it, it casts it instead of attacking; if it's against the computer, an archer won't shoot from 3 meters away, but will shoot across the entire map at the evading squire. Only gnomes can "think" with their priests; it's better for the player to lose 1 spell than to have constant AI problems. This isn't a map bug; this reaction to "Evasion" is a bug in Heroes 5, and it's unclear what to do about it other than simply disabling it.