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Плагин Fresh Mod для SOD

#358
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More in favor of upgrading from any level.

I've gathered the opinions expressed above on this matter. The only counterargument I noticed was that the current mechanic has been in place for the last N years.
Dirty_Player
Where is the information that it "completely kills the hero gameplay"? Previously, upgrading was exactly in the form being proposed (you could upgrade any level without building all the way to the top floor). Thousands of games were played and nothing broke... Then Vick somehow decided it should be this way, and Wizard implemented it exactly in the form everyone is used to. Players just wanted some kind of upgrading, so they accepted what was offered.

I'm amazed at players who can come up with arguments for anything, simply because "it was better before." Well, if it was better before, then just remove the HD mod and play SoD (or better yet, RoE) from the disc.
Aiwe
I didn't quite understand the point about GM, imho for LM there's no fundamental difference, and for the same Jebus the option with the ability to upgrade immediately is better.
MerlinTheMagician
Upgrading the guild from any level increases variability. That is, it creates a greater number of paths/opportunities for victory, making the game less linear.
The only relative downside to upgrading from any level is the devaluation of low-level scrolls/shrines.
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