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«SM-masters II»

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#330
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Grando
Went well. I krabbed of course, but didn't overextend critically anywhere, and built everything key and took things more or less on time. Behemoths in the castle on week 1, day 7. On the second week I grabbed the treasure cache, losing one on the blocker (cyclops lords). And on the third week with seven ancient behemoths I took the utopia with the book of air on the opponent's spawn, but with such twists and turns that you could say it was on contested territory. Thanks for the game.
1:1
It went fine, 7 additional Horde Dwellings, Galthran, Grechina. And everyone got Earth Magic (including Kyrre). Why the hell would you restart that? But then from the strategic overview I saw that the opponent had behemoth dwellings and realized time was against me. He also rushed me, and because he forgot the morale artifact, instead of losing a few Horde Dwellings, he lost all of them and half of his Beholders (though I did kill his Angel). Then we met again in a treasure chest, after which I realized all I had left was the treasure chest in the swamp. Luckily, Grechina was ready to collect it, but I didn't find anything useful there except a few beehives and 3 libraries. Also a box of 20 basilisks and a quest artifact for 15 gorgons. I decided to take the utopia on my spawn, but then the opponent took it (it turned out he had Earth Magic control, and the portal to it was close). I decided to hell with it and look for luck in the swamp utopias, but he killed my hero in the chain, for some reason not touching the hero with the army. Regardless, that was the final blow and I surrendered.

Thanks for the game!
Мой любимьій размер - тройка. Будь то конса, утопа или сиськи
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