Hmm, no, there's a different hierarchy and bone names (there were also some that weren't in the regular one, for example, bones for a beard), and the elder knight was made back in 2004 during the alpha version, along with the regular knight.
as you like to say, mmmmmmm, and then what I already wrote
maybe it was an early version of the skeleton and then it was reworked
)))
Added 2 minutes later
in fact, if you change the bone names while working with the original animation, the animation won't break. I suspect that there's some way to make it so that even when the hierarchy is changed, the animation remains the same.