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Various mods by zahar0z

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#74
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zahar0z
If we follow this logic, that "everything was done there and should be done there," then let's also tie it to the skeleton and edit the model in Maya. It's so convenient.
The point is, what difference does it make if it still works in Maya, but only breaks when exported to GR2?
The discussion was about doing everything in Maya, and only fixing what doesn't work that was created in another program.