Golems look really cool.
Right now, I'm fixing various minor things (and there are quite a few of them).
I slightly changed the size of the neutral creature symbol (the new one is on the left, the old one is on the right).

I ran into this unpleasant bug: when a gloss texture is present, the model in the shade (or completely randomly, for no reason) produces very ugly, harsh shadows, or darkens completely.

Here's an example on a model from my mod, and on a model from Footman's mod. On the left is with gloss, on the right is without.
In principle, it's not that bad; the gloss is worth it, but still, maybe someone knows how to fix this?